Difference between revisions of "Viewer Gaming"
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| − | [[File:Viewer Gaming Race.png|alt=Viewer Gaming (Race)|left|thumb| | + | [[File:Viewer Gaming Race.png|alt=Viewer Gaming (Race)|left|thumb|250x250px|Example of the first form of Viewer Gaming (Race)]] |
| − | [[File:Viewer Gaming Duels.png|alt=Viewer Gaming (Duels)|thumb| | + | [[File:Viewer Gaming Duels.png|alt=Viewer Gaming (Duels)|thumb|250x250px|Example of Viewer Gaming (Duels) from episode #402: "Simpin' For SIPs"]] |
Koop likes to keep the viewership involved in the show. To help facilitate this, he incorporated a simple game which incorporates avatars chosen by the viewers, and allows viewers to join into games during the course of the show. As part of the games, the user's avatar could be selected from a list of prechosen avatars, or submit their own for approval through the show's website. | Koop likes to keep the viewership involved in the show. To help facilitate this, he incorporated a simple game which incorporates avatars chosen by the viewers, and allows viewers to join into games during the course of the show. As part of the games, the user's avatar could be selected from a list of prechosen avatars, or submit their own for approval through the show's website. | ||
| − | The first iteration was a simple game which allowed for a theoretically unlimited number of contestants, and after an initial countdown each contender would progress from the left to the right of the screen to reach a finish line. The player to reach the finish first would be declared the winner and would receive the highly coveted points, known as SIPs (Somehow Important Points). | + | The first iteration was a simple game which allowed for a theoretically unlimited number of contestants, and after an initial countdown each contender would progress from the left to the right of the screen to reach a finish line. The player to reach the finish first would be declared the winner and would receive the highly coveted points, known as [[SIPs|SIPs (Somehow Important Points)]]. |
Eventually, Koop designed a new gaming mode involving players in queue getting paired off together and dueling against each other with light swords (note the lack of copyrighted terminology?). Along with their character being represented by their avatar, players also have the option of choosing their blade color from their user profile. Given that the games required even numbers of players, in games where the queue of players have an odd number of players, Koop shows up to battle the last player in the queue. | Eventually, Koop designed a new gaming mode involving players in queue getting paired off together and dueling against each other with light swords (note the lack of copyrighted terminology?). Along with their character being represented by their avatar, players also have the option of choosing their blade color from their user profile. Given that the games required even numbers of players, in games where the queue of players have an odd number of players, Koop shows up to battle the last player in the queue. | ||
Revision as of 07:05, 29 January 2022
Koop likes to keep the viewership involved in the show. To help facilitate this, he incorporated a simple game which incorporates avatars chosen by the viewers, and allows viewers to join into games during the course of the show. As part of the games, the user's avatar could be selected from a list of prechosen avatars, or submit their own for approval through the show's website.
The first iteration was a simple game which allowed for a theoretically unlimited number of contestants, and after an initial countdown each contender would progress from the left to the right of the screen to reach a finish line. The player to reach the finish first would be declared the winner and would receive the highly coveted points, known as SIPs (Somehow Important Points).
Eventually, Koop designed a new gaming mode involving players in queue getting paired off together and dueling against each other with light swords (note the lack of copyrighted terminology?). Along with their character being represented by their avatar, players also have the option of choosing their blade color from their user profile. Given that the games required even numbers of players, in games where the queue of players have an odd number of players, Koop shows up to battle the last player in the queue.